How to Play Important Side Ops Over Again in Mgs 5 Side Ops
Metallic Gear Solid 5 is often criticized for its story, pacing, and awkwardly constructed second chapter, only most seem to hold on one universal truth: the gameplay is amazing. In spite of two maps that ultimately leave something to be desired, The Phantom Pain'south core gameplay loop is downright incredible and arguably the clearest personification of Tactical Espionage Action in the Metal Gear franchise.
Along with an enormous roster of weapons to pick from, Metal Gear Solid 5's gameplay variety comes from his many Side Ops – the best of which brings out MGS5'due south strongest qualities as a video game: exploration, freedom, and some of the tightest controls in the medium. All the while, The Phantom Pain never loses Metal Gear Solid's sense of sense of humor, resulting in an feel bursting with personality.
48: Capture The Legendary Brown Bear
Mother Base is highly customizable in The Phantom Pain, with Venom capable of fultoning in new soldiers as well as animals to join Diamond Dogs' ranks. There are a series of Side Ops in-game where players are tasked with capturing Legendary animals, the hardest of which pits Venom against the Legendary Chocolate-brown Conduct.
Where most animals can be caught with a comfy mix of stealth and tranq weapons, the Legendary Brown Bear is extremely aggressive and volition attack players on sight. Its sheer strength makes it very like shooting fish in a barrel to die in close quarters combat, demanding liberal use of the Quick Dive and plenty of patience.
50: Capture The Legendary Jackal
Hunting down the Legendary Jackal isn't nigh every bit difficult as the Legendary Brown Carry, but it's far more fun. Since the Legendary Jackal actually travels with a pack, it's of import not to aggro any of its beau jackals while also taking them out chop-chop. The safest method is to tranquilise all the jackals from afar and and then fulton them. For maximum fun, ditch the tranq sniper and get up shut & personal.
65: Unlucky Dog 05
The Unlucky Dog series of missions focus on players rescuing fellow Diamond Domestic dog operatives who have gone missing attempting to rescue prisoners. All sets of Unlucky Canis familiaris missions require yous to relieve both the soldier and prisoner while stealthing through hordes of soldiers.
Unlucky Canis familiaris 05 takes players back to OKB Zero, one of the most intricate areas in The Phantom Pain. OKB Zero is teeming with enemies with both prisoners located deep within. While quietly sneaking in and out is immensely rewarding, OKB Zero is always a very satisfying area to gun downward (and makes rescuing both prisoners a bit easier).
At that place are three extraction missions centered effectually the Legendary Gunsmith, with the third and final taking place in the Yakho Oboo Supply Outpost. From the due north landing zone, caput to the southwest of the outpost where Venom will exist able to drop downwardly a pigsty in the roof. The Legendary Gunsmith is imprisoned inside this room, with a soldier on guard duty nearby. Quietly dispatch the soldier if they're in sight and and then fulton the Legendary Gunsmith abode to condom.
Intel Agent Extraction is one of the most memorable missions in The Phantom Hurting. What appears to be a unproblematic retread of the game's very outset mission (even taking place in Da Ghwandai Khai) actually involves players rescuing Hideo Kojima himself. With even less enemies patrolling the village, carefully stealth to where Miller was being held convict at the commencement of the game and send Kojima to Female parent Base where he belongs.
113: Eli's Challenge
A immature Liquid Serpent, Venom encounters Liquid during The Phantom Pain – leading to one of the first major hints in-game that Big Boss isn't who he says, or even thinks. Eli's Challenge is a rematch of his boss battle in the main story, this time ready on Mother Base.
Since Eli is a child, Venom can't use guns to take him down. Instead, y'all need to hunt down Eli on Mother Base and QCQ him. Equip either the Sonar or Nighttime Vision Goggles and teach the boy a lesson. Defeating Eli is as unproblematic as getting close plenty to prompt a strike.
127: Eliminate The Tank Unit of measurement 14
The Tank Unit Side Ops have the potential to be some of the most intense missions in Metal Gear Solid 5. Each Op pits players up against a literal ground forces, with information technology completely up to yous whether to kill everyone in sight or fulton them. Tank Unit xiv consists of 2 Tanks, three patrolmen, 3 snipers, and 1 Gunship.
Bring along D-Dog and make certain to take out the Unit by first eliminating the Gunship, taking out all the snipers, subduing the patrolmen, and and then rounding up the Tanks. Heading into the Tank Unit for a head-on fight is suicide, and so make certain to keep hidden every bit much every bit possible.
Extract the AI Pod brings Venom Snake back to the Afghanistan Base Army camp in a Side Op that plays out similarly to an before story mission. This fourth dimension effectually, however, the Transitional islamic state of afghanistan Base Military camp isn't also guarded. For anyone who wants to sneak in with absolutely no troubles any, fume until night and head to the silo. In the cover of night, enemies won't be able to run across Venom and there shouldn't be a need to confront anyone.
144: Secure The Remains Of The Human On Burn
Secure the Remains of the Man on Burn is one of the hardest Side Ops in Metal Gear Solid 5, just it'due south also extremely fun. 12 soldiers guard Volgin's charred torso, with players only able to extract it once either killing or fultoning every soldier in the Yakho Oboo Supply Outpost.
For a lethal approach, make sure to bring Quiet to impale most soldiers from distant. For a non-lethal approach, bring D-Dog to distract guards and then you lot can go the skid on them. In either case, make sure to approach the Outpost from the northern hills to notice a proficient vantage bespeak.
150: Secure Repose
Secure Quiet is actually a fairly easy Side Op where Venom only has to obtain some intel. What few soldiers in the area are easily taken care of and the merely real danger is a sniper whose line of sight never has to be met. The existent meat of Secure Quiet comes from the fact that it immediately transitions into Episode 45 – i of the hardest missions in the game.
While it might non seem necessary for Secure Tranquillity, come equipped with a Rocket Launcher and the Battle Dress. It'll be the difference between life & decease when Episode 45 car-starts. Secure Quiet is basically just the prologue.
About The Author
Source: https://www.thegamer.com/metal-gear-solid-5-best-side-ops-guide/